This example allocates Joliet file tree, get root node, gets names, sets new ones and destroys it (tree) after it's not needed any more.
// Somewhere in the data region PVOID l__PVOID__FileTree; EXCEPTION_NUMBER l__EXCEPTION_NUMBER; ULONG l__ULONG__TreeNodes; ULONG l__ULONG__SystemError; CHAR l__CHAR__ExceptionText[ 1024 ]; PVOID l__PVOID__RootNode; CHAR l__CHAR__AbsoluteName[ MAX_PATH ]; CHAR l__CHAR__LongName[ MAX_PATH ]; CHAR l__CHAR__ShortName[ MAX_PATH ]; INT l__INT__NameSizeInUCHARs; // Prepare exception text buffer RtlZeroMemory( &l__CHAR__ExceptionText, sizeof( l__CHAR__ExceptionText ) ); // Try to create Joliet file tree l__EXCEPTION_NUMBER = StarBurn_ISO9660JolietFileTree_Create( &l__PVOID__FileTree, ( PCHAR )( &l__CHAR__ExceptionText ), sizeof( l__CHAR__ExceptionText ), &l__ULONG__Status, ( PCALLBACK )( StarBurn_Callback ), ( PVOID )( &l__LONG__TreeNodes ), TRUE, FALSE, FILE_TREE_JOLIET ); // Check for correct reply if ( l__EXCEPTION_NUMBER != EN_SUCCESS ) { // Handle error here... } // Add directories or files with the help of the StarBurn_ISO9660JolietFileTree_Add here... // Get root node here l__PVOID__RootNode = StarBurn_ISO9660JolietFileTree_GetRoot( l__PVOID__FileTree ); // Check for correct response if ( l__PVOID__RootNode == NULL ) { // Handle error here... } // Get names here StarBurn_ISO9660JolietFileTree_GetNames( l__PVOID__FileTree, l__PVOID__RootNode, ( PCHAR )( &l__CHAR__AbsoluteName ), ( PCHAR )( &l__CHAR__LongName ), ( PCHAR )( &l__CHAR__ShortName ) ); // Change long name l__INT__NameSizeInUCHARs = strlen( l__CHAR__LongName ); RtlZeroMemory( &l__CHAR__LongName, sizeof( l__CHAR__LongName ) ); strncpy( l__CHAR__LongName, "New name", l__INT__NameSizeInUCHARs ); // Set names here StarBurn_ISO9660JolietFileTree_SetNames( l__PVOID__FileTree, l__PVOID__RootNode, ( PCHAR )( &l__CHAR__AbsoluteName ), ( PCHAR )( &l__CHAR__LongName ), ( PCHAR )( &l__CHAR__ShortName ) ); // Do something with Joliet file tree root node here... // Destroy the Joliet file tree StarBurn_Destroy( &l__PVOID__FileTree ); // Just check for pointer (paranoid?) if ( l__PVOID__FileTree != NULL ) { // Handle error here... }